Hint-based route guide

Soul Date Walkthrough - Route Guide, True Ending & All Endings

A hint-based route guide for Soul Date. Read this before your second run. Covers 14 endings across the route map, the route to the true ending, and the kind of choices that tend to push the late game one way or another. Includes the route to the true ending — The Sun Stays Up. The full build is on the play page.

This is a fan-built companion page for Soul Date. The walkthrough is hint-based - it explains how the routes split and what each route tends toward, without writing out step-by-step choices. The playable build itself is loaded from the developer's mirror at https://s.bigbaddogs.org/games/soul-date/index.html.

Soul Date Route Overview

Below is the route map for Soul Date. Endings are grouped by tag-class (True / Good / Escape / Neutral / Bad / Other) so you can see the shape of the late game at a glance. The exact ending you land on within a group depends on the small choices you make in the scenes that lead into the late game.

True Ending 2 endings

The endings tagged `End` are the route the game considers its canonical close. These endings tend to be locked behind a specific pattern of choices in the late game and usually require a clean run to unlock.

  • The Sun Stays Up (End)
  • The Moon Stays Down (End)

Trust / Good Endings 4 endings

The `Trust`-tagged endings are the routes where the protagonist leans toward connection. These endings tend to land softer than the average horror VN close, but the softness is part of the dread.

  • The Sun Stays Where It Was (Trust)
  • The Polyamorous Route Holds (Trust)
  • The Sun Route Closes Warmly (Warm)
  • The Moon Route Closes Softly (Soft)

Forget / Loss Endings 4 endings

The `Forget` and `Yield`-tagged endings are the routes where the protagonist lets something go. The route reads quieter than it should.

  • The Moon Stays Where It Was (Yield)
  • The Moon Gets Closer Than You Expected (Yield)
  • The Polyamorous Route Breaks (Resist)
  • The Moon Does Not Come Back (Forget)

Quiet / Doubt 4 endings

The `Doubt`-tagged endings are the routes that leave the protagonist unsure. The late game does not close.

  • The Sun Is Dimmer Than You Remembered (Doubt)
  • The Sun Route Closes Quietly (Quiet)
  • The Moon Route Closes Sharply (Sharp)
  • The Sun Comes Back Later (Return)

How to read this page. Each route group above contains endings that share a similar shape - the same kind of choice at a similar moment in the story. The endings within a group are not identical; they are the endings that tend to read similarly on the page. The exact ending you land on depends on the small choices you make in the scenes that lead into the late game. The endings tracker below lets you tick off each ending as you find it.

All Soul Date Endings - Tracker

Tick off each ending as you find it. Progress is saved to your browser separately from the play page tracker, so you can use both side by side without one overwriting the other.

0 / 14 unlocked

How To Think About The True Ending

The true ending of Soul Date is The Sun Stays Up. It is locked behind a specific route that the late game does not signpost for you.

You will not see the true ending on a clean first run unless you consistently choose one direction in the late-game scenes. The endings tracker below marks it with the End tag — when you unlock it, the tracker will record the unlock and reset the progress bar accordingly.

Most players find the true ending on their second or third run, after they have seen at least one of the other endings and have read the late-game scenes with the route shape in mind. There is no minimum chapter count for the true ending to unlock; the route is what unlocks it.

A clean first run will not see every ending. The endings tracker below is the most reliable way to keep track of which endings you have found and which routes are still ahead of you.

Key Choice Types That Shape The Route

The endings of Soul Date are not determined by a single choice — they are determined by a pattern of choices across the build. The features below are the parts of the game that most reliably shape that pattern.

Sun And Moon Romance Routes

Soul Date is built around a clear emotional fork. The sun path is warmth and patience. The moon path is mystery and danger. The same premise reads differently depending on which one the player leans toward. Watch how this feature responds to your choices in the late game; it is part of what determines the route.

ShadowVanilla Fan Content

The game is built around Shadow Milk and Pure Vanilla inspired characters, giving the routes a focused fan-romance identity rather than a generic otome sandbox. Watch how this feature responds to your choices in the late game; it is part of what determines the route.

Separate Paths Plus Polyamory

Each main character has a romance path, and there is a polyamorous route for players who do not want to force a single exclusive answer. Watch how this feature responds to your choices in the late game; it is part of what determines the route.

Suggestive 16+ Illustrations

Soul Date includes suggestive and explicit-leaning illustrations. The available notes describe the game as not containing 18+ scenes, but the tone is still mature. Watch how this feature responds to your choices in the late game; it is part of what determines the route.

How The Branches Tend To Behave

Soul Date tracks 14 distinct endings across its routes. The branches are not all signposted — the late game tends to commit you to a route based on the small choices you make in the first half, and the route you take in the second half is the route you took in the first half.

There is a true ending — The Sun Stays Up — that is locked behind a specific route. You will not see it on a clean first run. The endings you can see in a single run depend on the late-game choices you make. Most players see 1-3 endings per run; covering all 14 usually takes 3-5 runs.

The endings tracker below is the most reliable way to keep track of what you have found. The tracker saves your progress in your browser, so you can come back to it across sessions.

Advice Before You Start Looking For Endings

  1. Play your first run on the route the game suggests. The point of a first run is to see what the game does, not to chase a checklist.
  2. Save manually at the obvious branch points. The route you take in the first half tends to constrain the route you can take in the second half.
  3. Read the late-game scenes at the pace the game is written for. The horror is in the small choices, and rushing them removes the build.
  4. Use the endings tracker below to mark what you have seen. The tracker is saved in your browser; you can reset it if you want to start fresh.
  5. Treat this page as a map of the territory, not as a script. The endings you find will land differently depending on how you read the game.

Walkthrough Questions

This page is a hint-based walkthrough for Soul Date. It explains how the routes split, what each route tends to land on, and how to think about unlocking the true ending — without writing out step-by-step choices. The full build is on the play page.

Soul Date has 14 tracked endings: The Sun Stays Where It Was; The Sun Is Dimmer Than You Remembered; The Moon Stays Where It Was; The Moon Gets Closer Than You Expected; The Polyamorous Route Holds; The Polyamorous Route Breaks; The Sun Route Closes Warmly; The Sun Route Closes Quietly; The Moon Route Closes Softly; The Moon Route Closes Sharply; The Sun Comes Back Later; The Moon Does Not Come Back; The Sun Stays Up; The Moon Stays Down. Most players see 1-3 endings per run; covering all 14 usually takes 3-5 runs.

Yes. The true ending is The Sun Stays Up, and it is locked behind a specific route. You will not see it on a clean first run unless the late-game choices line up. Most players find it on the second or third run.

The true ending is locked behind a specific route. Most players find it by playing through the late game with one direction in mind, then replaying after they have seen at least one of the other endings. The endings tracker below marks which endings you have found; the End-tagged ending is the true one.

Yes. Most players see 1-3 endings per run, and covering every ending usually takes 3-5 runs. The endings tracker saves your progress across runs in your browser.

No. The branches are not all signposted, and the late game commits you to a route based on the small choices you make in the first half. Replay is part of how the game is designed to be played.

The endings tagged Escape and Remember are usually the most reachable on a first run. The endings tagged End (the true ending) and Yield are usually the hardest to reach without planning.

No ending in Soul Date is permanently missable. The endings you do not see on one run are still reachable on subsequent runs; the endings tracker below is the most reliable way to keep track of which ones you have left to find.

Now go play Soul Date

The full build of Soul Date is on the play page. The walkthrough is the map; the play page is the territory.

Open Soul Date in your browser